pixel-art-character
CommunityCreate pixel-art sprites with AI and code.
AuthorGOODDAYDAY
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Pixel-art creation and asset management for games requires manual, time-consuming work to generate consistent sprites, tilesets, and animations. It accelerates production by combining AI-assisted generation with code-based rendering and animation workflow.
Core Features & Use Cases
- AI-assisted asset generation for pixel art sprites, tilesets, and characters using MCP-integrated tools like PixelLab and SpriteCook.
- Canvas-based rendering pipeline with a buffer canvas and HiDPI support to preserve crisp pixels.
- Animation system with state-driven behavior, outlining/shading techniques, and export-ready sprite sheets.
Quick Start
Create a cohesive pixel-art hero sprite set using AI tools and render it on a test canvas.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: pixel-art-character Download link: https://github.com/GOODDAYDAY/Harness-Everything-Game-Framework/archive/main.zip#pixel-art-character Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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