pixel-art-character

Community

Create pixel-art sprites with AI and code.

AuthorGOODDAYDAY
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Pixel-art creation and asset management for games requires manual, time-consuming work to generate consistent sprites, tilesets, and animations. It accelerates production by combining AI-assisted generation with code-based rendering and animation workflow.

Core Features & Use Cases

  • AI-assisted asset generation for pixel art sprites, tilesets, and characters using MCP-integrated tools like PixelLab and SpriteCook.
  • Canvas-based rendering pipeline with a buffer canvas and HiDPI support to preserve crisp pixels.
  • Animation system with state-driven behavior, outlining/shading techniques, and export-ready sprite sheets.

Quick Start

Create a cohesive pixel-art hero sprite set using AI tools and render it on a test canvas.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: pixel-art-character
Download link: https://github.com/GOODDAYDAY/Harness-Everything-Game-Framework/archive/main.zip#pixel-art-character

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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