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GoodyHao

Community

@gooddayday · Singapore

15Followers
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46Public Repos
|
61Published Skills

Good Good Study! Day Day Up!

Agent Skills by GoodyHao

Showing 61 vetted skills indexed across 2 GitHub repositories.

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1

harness-setup

Generate config JSON, shell scripts, and documentation scaffolds for new projects.

Community
Advanced
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1

writing-skills

Create SKILL.md files with YAML frontmatter and Markdown bodies.

Community
Intermediate
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math-essentials

Provide game math primitives for Godot 4.x with GDScript and C# examples.

Community
Intermediate
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particles-vfx

Optimize and demonstrate GPUParticles2D/3D particle effects in Godot 4.x.

Community
Advanced
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export-pipeline

Automate Godot project exports across Windows, Linux, Web, Android, and iOS with CI/CD.

Community
Advanced
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gdscript-patterns

Standardize GDScript patterns for static typing, coroutines, and match in Godot 4.3+.

Community
Advanced
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assets-pipeline

Automate asset import and management workflows for Godot 4+ projects.

Community
Advanced
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godot-optimization

Identifies and mitigates bottlenecks in Godot 4.x projects via profiling, draw-call reduction, memory management.

Community
Advanced
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godot-testing

Guide GUT and gdUnit4 test setups for GDScript and C# Godot projects.

Community
Intermediate
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procedural-generation

Generate deterministic 2D/3D game maps with selectable tile layouts, customizable noise parameters, optional cellular cave smoothing and tunable levels of detail for heightmaps and textures. Also, extract 3D mesh and metadata from volumetric data for customizable 3D printing.

Community
Intermediate
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state-machine

Implement enum-, node-, or resource-based state machines in Godot 4.3+.

Community
Advanced
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hud-system

Build modular HUD components for Godot 4.x games.

Community
Advanced
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player-controller

Implement player movement patterns and input handling for Godot CharacterBody nodes.

Community
Intermediate
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godot-singleton-pattern

Implement a Godot singleton pattern using Autoload and GDScript.

Community
Intermediate
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2d-essentials

Guide Godot 4.3+ developers in implementing 2D systems with TileMaps and parallax.

Community
Advanced
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godot-unix-timestamp-fix

Fix Unix timestamp handling in Godot projects using OS.get_unix_time and DateTime.

Community
Intermediate
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xr-development

Automates Godot 4.3 XR development setup including OpenXR integration and Quest export configuration.

Community
Advanced
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godot-tscn-format

Explain Godot TSCN file syntax, node definitions, and resource linking.

Community
Intermediate
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addon-development

Create and manage Godot 4.x editor plugins with EditorPlugin scaffolding.

Community
Advanced
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godot-project-setup

Scaffold Godot 4.x projects with directory layouts, autoloads, and version-control templates.

Community
Advanced
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multiplayer-sync

Synchronize Godot multiplayer game state with interpolation, prediction, and lag compensation.

Community
Advanced
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resource-pattern

Create typed Godot Resource containers with export fields for inspector editing.

Community
Advanced
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audio-system

Implement a Godot 4.3+ audio system with buses, spatial audio, and SFX pooling.

Community
Advanced
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godot-console

Automate Godot engine CLI commands to run games, execute scripts, and export projects.

Community
Intermediate