pixel-art

Convert raster images to pixel art with Floyd-Steinberg dithering and hardware-accurate palettes.

1|Updated Jul 31, 2026
One-click install
npx skills add https://github.com/icyzh/hermes-web --skill pixel-art-icyzh
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: pixel-art
Source: https://github.com/icyzh/hermes-web/tree/main/optional-skills/creative/pixel-art
Command: npx skills add https://github.com/icyzh/hermes-web --skill pixel-art-icyzh

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires Pillow, ffmpeg, and includes scripts (resource) and references (resource) components.

What problem does it solve?

This skill solves the challenge of manually converting high-resolution images into authentic, era-specific pixel art, including the addition of complex, procedural atmospheric effects.

Core Features & Use Cases

  • Era-Specific Conversion: Apply hardware-accurate palettes from classic systems like the NES, Game Boy, and PICO-8.
  • Procedural Animation: Overlay dynamic particle effects such as rain, fireflies, or snow onto static pixel art frames.
  • Use Case: A designer needs to create a series of retro-styled social media assets or game sprites from modern photographs; this skill automates the dithering, quantization, and animation process in one workflow.

Quick Start

Use the pixel art skill to convert the image at path input.png into a NES-style pixel art image saved as output.png.

Frequently Asked Questions about pixel-art

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I convert an image into retro pixel art using hardware-accurate palettes?

To convert an image into retro pixel art, this skill applies Floyd-Steinberg dithering and quantizes colors using hardware-accurate palettes from classic systems like the NES, Game Boy, and PICO-8.

Can I add procedural animation effects like rain or snow to pixel art frames?

Yes, you can add procedural animation to pixel art frames by overlaying dynamic particle effects such as rain, fireflies, or snow, and encoding the output into animated MP4 or GIF files.

Do I need ffmpeg and Pillow installed to generate animated pixel art GIFs?

Yes, you need Pillow for image manipulation and ffmpeg for video encoding and frame composition to successfully generate animated pixel art GIFs and MP4 files.

What is Floyd-Steinberg dithering and when is it used for pixel art conversion?

Floyd-Steinberg dithering is an error-diffusion algorithm used during pixel art conversion to distribute quantization errors across neighboring pixels, creating the authentic retro appearance of classic hardware palettes.

What's the best way to automate converting photos into PICO-8 style game sprites?

The best way to automate converting photos into PICO-8 style game sprites is using a workflow that applies hardware-accurate color quantization and dithering to process high-resolution raster images into retro pixel art.

Are there limitations when processing high-resolution images for retro pixel art?

Limitations when processing high-resolution images for retro pixel art include inherent color reduction from hardware-accurate palettes and reliance on ffmpeg and Pillow for frame composition and video encoding.