pixel-art

Convert raster images to pixel art with Floyd-Steinberg dithering and retro palettes.

Updated Jun 25, 2026
One-click install
npx skills add https://github.com/Rheasilvia/hermes-desktop --skill pixel-art-rheasilvia
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: pixel-art
Source: https://github.com/Rheasilvia/hermes-desktop/tree/main/optional-skills/creative/pixel-art
Command: npx skills add https://github.com/Rheasilvia/hermes-desktop --skill pixel-art-rheasilvia

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires Pillow, and includes scripts (resource) and references (resource) components.

What problem does it solve?

This skill removes the complexity of manual image editing by automating the conversion of standard photos into stylized, era-accurate pixel art and generating looping animations.

Core Features & Use Cases

  • Retro Conversion: Apply hardware-specific palettes like NES, Game Boy, or PICO-8 to any image with precise dithering.
  • Procedural Animation: Overlay atmospheric effects like rain, fireflies, or snow onto static pixel art to create engaging video loops.
  • Use Case: Quickly generate consistent, retro-styled avatars or social media assets from high-resolution source photos.

Quick Start

Use the pixel-art skill to convert the image at path input.png into a NES-style pixel art image saved as output.png.

Frequently Asked Questions about pixel-art

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I convert a standard image into retro pixel art?

To convert a standard image into retro pixel art, the skill applies Floyd-Steinberg dithering and hardware-accurate color palettes like NES, Game Boy, or PICO-8 to your input raster image using the Pillow library.

Can I generate animated GIFs from static pixel art?

Yes, you can generate animated GIF and MP4 files by overlaying procedural particle effects like rain, snow, or fireflies onto static pixel art frames, which requires ffmpeg for video encoding.

What hardware color palettes are supported for dithering?

Supported hardware color palettes for dithering include NES, Game Boy, and PICO-8, enabling era-accurate retro styling for your converted images.

Do I need ffmpeg to create pixel art animations?

Yes, ffmpeg is required for video encoding and frame processing when generating animated MP4 and GIF files from your static pixel art.

What is Floyd-Steinberg dithering for image processing?

Floyd-Steinberg dithering is an image processing technique used here to distribute quantization errors, ensuring smooth gradients when converting standard raster images into hardware-accurate retro pixel art.