pixi-js

Community

High-performance Pixi.js guidance for TS games

Authorbingeli1379
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Expert guidance for building high-performance Pixi.js games using TypeScript, covering architecture, conventions, and optimization strategies to streamline development.

Core Features & Use Cases

  • Project structure guidance: organize code into scenes/, entities/, systems/, assets/, utils/ for scalable game development.
  • Best practices: enforce TypeScript strict typing, clear naming conventions, and reusable components to improve maintainability and performance.
  • Optimization strategies: batching, texture atlases, caching, and responsive/multi-platform considerations for web and mobile games.

Quick Start

Create a new Pixi.js + TypeScript project and implement the recommended folder structure (scenes, entities, systems, assets) to begin building a high-performance game.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: pixi-js
Download link: https://github.com/bingeli1379/eli-claude-marketplace/archive/main.zip#pixi-js

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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