What problem does it solve? Players of narrative games expect to rewind dialogue and review a history log, but wiring Pixi'VN's stepHistory module correctly — including goBackMode behavior, save/load limits, and backlog rendering — requires knowledge not fully covered in the public docs. ## Core Features & Use Cases - Go-Back / Rewind: Trigger stepHistory.back(props) from buttons or gestures, guard it with canGoBack, and choose between "step" and "paragraph" goBackMode granularity. - Backlog / History Log UI: Read narrativeHistory, currentLabelHistory, or currentPageParagraphs to render a scrollback panel with speaker, text, choices, and player input. - Save/Load Tuning: Control how many steps remain go-back-able after loading a save via stepLimitSaved, and permanently block rewinding after irreversible choices with blockGoBack(). - Use Case: Add a "back" button and a searchable history panel to a React visual novel scaffolded with npm create pixi-vn@latest, following the official template's React Query patterns. ## Quick Start Ask the AI to add a go-back button and a dialogue backlog panel to your Pixi'VN game using the stepHistory API.