player-evaluator
CommunityEvaluate game ideas through real player perspectives
Design & Creative#game design#player evaluation#player psychology#mda framework#bartle types#flow theory
Authorgwtt
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps game developers avoid designing from assumptions by evaluating game concepts through multiple simulated player viewpoints and identifying engagement risks, strengths, and improvements.
Core Features & Use Cases
- Multi-Perspective Evaluation: Assesses concepts using player profiles based on Bartle types, experience levels, motivations, and psychological traits.
- Framework-Based Analysis: Applies MDA, flow theory, and self-determination theory to examine fun, engagement, learning curves, motivation loops, and target player fit.
- Use Case: A game team can use this Skill before prototyping to discover whether a concept is appealing to casual players, core audiences, explorers, competitors, or creators.
Quick Start
Ask the player evaluator skill to review your current game concept and provide feedback from selected player perspectives.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: player-evaluator Download link: https://github.com/gwtt/Open-Code-Godot-Studio/archive/main.zip#player-evaluator Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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