Agent Skills by 滚~韬
Showing 22 vetted skills indexed across 1 GitHub repositories.
asset-spec
Generate detailed game asset specifications from design documents for Godot workflows.
art-coordinator
Coordinates game asset workflows between artists and programmers for Godot projects.
producer
Coordinate game development schedules, resources, scope, and delivery decisions.
technical-director
Guides architecture decisions and resolves planning challenges for Godot game development projects.
brainstorm
Transform vague game ideas into structured game concept documents.
godot-csharp
Applies modern .NET 8 patterns to Godot 4.6.1 C# scripting and API migration.
godot-shader
Create and optimize Godot 4 shaders and rendering effects.
setup-engine
Configure Godot engine projects with versions, languages, and technical preferences.
creative-director
Align game design decisions with established creative pillars and player experience goals.
resume
Restore Godot project context from saved configuration files and summarize development state.
code-review
Review source code for correctness, maintainability, and performance issues.
player-evaluator
Evaluate game concepts from multiple simulated player viewpoints using structured design frameworks.
start
Detects Godot project state and routes teams to suitable workflows during onboarding.
godot-gdscript
Enforce typed, maintainable GDScript practices for Godot 4 projects.
prototype-mode
Guides creation of focused minimal viable prototypes for Godot game ideas.
art-bible
Create a structured visual art bible for game art direction and production standards.
godot-gdextension
Create and optimize C++ or Rust GDExtension modules for Godot projects.
lead-programmer
Design Godot game architecture and manage code quality through reviews.
sprint-plan
Plan Godot development sprints with prioritized tasks and estimates.
design-review
Review game design documents and gameplay systems for design problems.
game-designer
Design game mechanics, progression, economy, and player experience structures.
godot-specialist
Guide Godot game system design and optimization with engine architecture patterns.