playtest-report

Convert raw playtest notes into structured reports with categorized findings.

Updated Mar 28, 2026
One-click install
npx skills add https://github.com/scomofo/dragon-forge --skill playtest-report-scomofo
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: playtest-report
Source: https://github.com/scomofo/dragon-forge/tree/main/.agents/skills/playtest-report
Command: npx skills add https://github.com/scomofo/dragon-forge --skill playtest-report-scomofo

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill helps teams convert messy, unstructured playtest notes into a consistent report that clearly separates design issues, balance problems, bugs, and polish opportunities.

Core Features & Use Cases

  • Template generation: Produces a structured playtest report template for fast, repeatable feedback capture.
  • Notes analysis: Reads raw playtest notes from a provided path and organizes them into the template, flagging conflicts with design intent.
  • Action routing: Categorizes findings into design changes, balance adjustments, bug reports, and polish items, and then routes next steps to the right workflows and gates.

Quick Start

Use the playtest-report skill to analyze existing playtest notes and produce a categorized structured report ready to save to production QA.

Frequently Asked Questions about playtest-report

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I organize raw playtest notes into a structured game QA report?

To analyze playtest notes, the skill reads raw text files from a specified path and categorizes findings into design changes, balance adjustments, bug reports, and polish items. It flags conflicts with design intent and routes actions through a director gate.

What is the best way to triage bugs and design feedback from unstructured playtest data?

You can generate a structured playtest report template to ensure fast, repeatable feedback capture. This template is then populated by analyzing raw notes, applying YAML-parameterized review modes, and routing categorized findings to the correct workflows.

Can I use a template to standardize playtest feedback capture and balance adjustments?

The skill requires YAML-parameterized review mode handling to process raw notes. It reads playtest notes from a provided file path, applies template population logic, and cross-references design intent to output a categorized report.

How do I route categorized playtest findings to different production workflows?

Action routing categorizes findings into design changes, balance adjustments, bug reports, and polish items. It then routes next steps to the right workflows and gates through a specified director gate and save-to-production workflow.

Does playtest report generation work with existing note files for polish backlog planning?

The skill applies template population logic, design cross-referencing, and action routing to process raw notes. It handles YAML-parameterized review modes and routes categorized findings through a director gate to save-to-production workflows.