post-design-review
CommunityCatch game design gaps before implementation.
Software Engineering#game development#unity#design review#game design#implementability#buildability#codebase gap analysis
Authortykisgod
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Game design documents often contain self-consistency errors, unrealistic scope, or unsubstantiated assumptions about existing codebase features, leading to wasted implementation time and costly rework when issues are discovered late in development.
Core Features & Use Cases
- Implementer-Focused Review: Evaluates designs from the perspective of the team that will build the feature, not just creative merits.
- Codebase Alignment Checks: Independently verifies claims about existing systems against the actual codebase to flag "air castle" features that would fail at implementation.
- Iterative Rework Loop: Automatically re-runs reviews after design revisions until the document is solid, or lets users accept known gaps explicitly.
- Use Case: A game dev team can run this skill immediately after drafting a new feature design doc to catch gaps before assigning work to engineers, reducing wasted sprint time.
Quick Start
Use the post-design-review skill to evaluate the game design document at Docs/qq/combat_system_v3.md for implementability and alignment with the current codebase.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: post-design-review Download link: https://github.com/tykisgod/quick-question/archive/main.zip#post-design-review Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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