profiler-get-memory-stats

Extract and convert Unity Profiler memory counters to megabytes.

Updated May 3, 2026
One-click install
npx skills add https://github.com/RakameNouya/MR-Bab_10_and_Kel_3 --skill profiler-get-memory-stats-rakamenouya
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: profiler-get-memory-stats
Source: https://github.com/RakameNouya/MR-Bab_10_and_Kel_3/tree/main/.gemini/skills/profiler-get-memory-stats
Command: npx skills add https://github.com/RakameNouya/MR-Bab_10_and_Kel_3 --skill profiler-get-memory-stats-rakamenouya

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill provides a fast and efficient way to gather memory statistics from Unity games and applications, enabling quick analysis and optimization of memory usage.

Core Features & Use Cases

  • Memory Usage Analysis: Retrieve detailed memory statistics including reserved, allocated, mono heap, graphics, and more.
  • Real-Time Monitoring: Access current memory metrics on demand without interrupting the game or app.
  • Use Case: Quickly identify memory leaks or excessive memory usage during game development or performance profiling.

Quick Start

Use the profiler-get-memory-stats skill to get memory stats for your Unity project.

Frequently Asked Questions about profiler-get-memory-stats

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I get Unity memory statistics in MB for performance analysis?

To get Unity memory statistics in MB for performance analysis, you can retrieve a quick snapshot of memory counters from the Profiler API. This extracts and converts reserved, allocated, and mono heap memory into megabytes for immediate review.

What is the best way to monitor Unity memory usage for leaks during game development?

Monitoring Unity memory usage for leaks involves accessing current memory metrics on demand without interrupting your game. You can retrieve detailed statistics including graphics and mono heap memory to quickly identify excessive usage.

Do I need Unity Profiler API access to retrieve memory stats?

Yes, you need Unity Profiler API access to retrieve memory stats. This process requires basic knowledge of Unity's memory management to properly extract and analyze counters for your game development performance profiling.

What specific memory statistics can I extract from the Unity Profiler?

You can extract specific memory statistics from the Unity Profiler including reserved memory, allocated memory, mono heap, and graphics memory. These counters are converted to megabytes to provide a detailed snapshot for quick analysis.

Can I retrieve real-time memory metrics without interrupting my Unity game?

Yes, you can retrieve real-time memory metrics without interrupting your Unity game. This on-demand access allows you to gather current memory statistics during gameplay to identify leaks or excessive usage during active profiling.