Erlangga Rahmansyah avatar

Erlangga Rahmansyah

Community

@rakamenouya · Indonesia

5Followers
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19Public Repos
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98Published Skills

Agent Skills by Erlangga Rahmansyah

Showing 98 vetted skills indexed across 1 GitHub repositories.

RakameNouyaRakameNouya

assets-create-folder

Create folders within the Assets directory and refresh the AssetDatabase.

Community
Intermediate
RakameNouyaRakameNouya

probuilder-bevel

Bevel selected edges on ProBuilderMesh objects in Unity.

Community
Intermediate
RakameNouyaRakameNouya

scene-open

Load Unity scenes in Single or Additive modes via Unity-MCP CLI.

Community
Intermediate
RakameNouyaRakameNouya

gameobject-component-add

Add Components to Unity GameObjects with type lookup and error handling.

Community
Intermediate
RakameNouyaRakameNouya

probuilder-subdivide-edges

Subdivide ProBuilderMesh edges by face direction or explicit edge list.

Community
Intermediate
RakameNouyaRakameNouya

gameobject-find

Retrieve GameObject data from Unity scenes and Prefabs via the Reflect API.

Community
Advanced
RakameNouyaRakameNouya

ping

Echo an optional message or 'pong' for connectivity checks.

Community
Basic
RakameNouyaRakameNouya

unity-initial-setup

Automate Unity project setup with unity-mcp-cli installation and MCP integration.

Community
Intermediate
RakameNouyaRakameNouya

animator-modify

Automates adding, removing, altering Unity AnimatorController parameters, layers, states, and transitions.

Community
Intermediate
RakameNouyaRakameNouya

package-search

Search Unity's package registry and installed packages by query string.

Community
Intermediate
RakameNouyaRakameNouya

scene-save

Save active or named Unity scenes to asset files or custom paths.

Community
Basic
RakameNouyaRakameNouya

object-get-data

Serialize Unity Object data using UnityEngine Reflector with path-scoped reads.

Community
Intermediate
RakameNouyaRakameNouya

tests-run

Execute Unity EditMode and PlayMode tests with filtering by assembly, namespace, class, and method.

Community
Advanced
RakameNouyaRakameNouya

assets-modify

Modify asset files using path patches, JSON Merge Patch, and content overrides.

Community
Intermediate
RakameNouyaRakameNouya

package-add

Automate Unity package installation by modifying manifest.json and triggering resolution.

Community
Intermediate
RakameNouyaRakameNouya

editor-selection-get

Extract detailed information about the current selection in the Unity Editor.

Community
Intermediate
RakameNouyaRakameNouya

gameobject-create

Create Unity GameObjects with parenting, positions, rotations, and scales.

Community
Intermediate
RakameNouyaRakameNouya

script-delete

Delete .cs and .meta files, refresh the AssetDatabase, and wait for Unity compilation.

Community
Basic
RakameNouyaRakameNouya

assets-prefab-create

Create or update Unity Prefabs and variants from scene GameObjects.

Community
Intermediate
RakameNouyaRakameNouya

animation-modify

Modify Unity Animation Clips by managing curves, events, frame rates, and wrap modes.

Community
Advanced
RakameNouyaRakameNouya

assets-shader-list-all

Retrieve and sort shader names from project assets and packages.

Community
Basic
RakameNouyaRakameNouya

script-update-or-create

Write validated C# scripts and refresh Unity's AssetDatabase.

Community
Intermediate
RakameNouyaRakameNouya

probuilder-bridge

Bridge two edges in a Unity ProBuilderMesh while preserving mesh integrity.

Community
Intermediate
RakameNouyaRakameNouya

particle-system-modify

Modify UnityEngine.ParticleSystem component properties via reflection.

Community
Intermediate