probuilder-bridge
CommunityBridge two edges in a ProBuilder mesh for Unity.
AuthorRakameNouya
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill addresses the challenge of connecting separate parts of geometry or filling gaps in a ProBuilderMesh in Unity, providing a seamless way to bridge two existing edges.
Core Features & Use Cases
- Bridge Edges: Create a new face that bridges two existing edges in a
ProBuilderMesh. - Geometry Connection: Connect separate parts of geometry for more complex models.
- Gap Filling: Fill gaps between disjoint sections of a mesh.
- Use Case: When you have two separate parts of a model that need to be connected or have a gap filled, this Skill can be used to automatically create the necessary bridge.
Quick Start
Use the probuilder-bridge skill to bridge the edges between vertices 0 and 1 of the ProBuilder mesh at the GameObject 'myMeshObject'.
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: probuilder-bridge Download link: https://github.com/RakameNouya/MR-Bab_10_and_Kel_3/archive/main.zip#probuilder-bridge Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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