probuilder-bridge

Community

Bridge two edges in a ProBuilder mesh for Unity.

AuthorRakameNouya
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill addresses the challenge of connecting separate parts of geometry or filling gaps in a ProBuilderMesh in Unity, providing a seamless way to bridge two existing edges.

Core Features & Use Cases

  • Bridge Edges: Create a new face that bridges two existing edges in a ProBuilderMesh.
  • Geometry Connection: Connect separate parts of geometry for more complex models.
  • Gap Filling: Fill gaps between disjoint sections of a mesh.
  • Use Case: When you have two separate parts of a model that need to be connected or have a gap filled, this Skill can be used to automatically create the necessary bridge.

Quick Start

Use the probuilder-bridge skill to bridge the edges between vertices 0 and 1 of the ProBuilder mesh at the GameObject 'myMeshObject'.

Dependency Matrix

Required Modules

None required

Components

scripts

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: probuilder-bridge
Download link: https://github.com/RakameNouya/MR-Bab_10_and_Kel_3/archive/main.zip#probuilder-bridge

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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