profiler-start

Enable Unity's runtime profiler and open the Profiler window idempotently.

Updated May 3, 2026
One-click install
npx skills add https://github.com/RakameNouya/MR-Bab_10_and_Kel_3 --skill profiler-start-rakamenouya
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: profiler-start
Source: https://github.com/RakameNouya/MR-Bab_10_and_Kel_3/tree/main/.gemini/skills/profiler-start
Command: npx skills add https://github.com/RakameNouya/MR-Bab_10_and_Kel_3 --skill profiler-start-rakamenouya

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill allows you to enable Unity's runtime profiler with a single command, providing immediate access to performance metrics and debugging tools.

Core Features & Use Cases

  • Profiler Activation: Instantly enable Unity's Profiler with a single command.
  • Profiler Window Opening: Automatically open the Profiler window for real-time performance monitoring.
  • Idempotency: Ensures that the command only enables the Profiler if it is not already enabled, avoiding unnecessary errors.

Quick Start

Run the command 'unity-mcp-cli run-tool profiler-start' to enable the Unity Profiler and open the Profiler window.

Frequently Asked Questions about profiler-start

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I enable the Unity Profiler for runtime performance monitoring?

Enable the Unity Profiler by executing a single command that activates runtime profiling and automatically opens the Profiler window for real-time performance monitoring. It utilizes UnityEngine.Profiling to provide immediate access to performance metrics.

What happens if I call the profiler-start command when the Profiler is already enabled?

Calling the profiler-start command when the Profiler is already enabled simply returns the current enabled state without throwing an error. This idempotent behavior ensures safe repeated execution without disrupting your active debugging session.

Can I open the Profiler window automatically when starting performance profiling in Unity?

Activating the runtime profiler automatically opens the Profiler window alongside enabling the profiling feature. This provides immediate visual access to real-time performance metrics and debugging tools without requiring manual window navigation in the Unity editor.

Does the profiler-start command require any specific Unity editor APIs to function?

The profiler-start command functions by utilizing UnityEngine.Profiling for activating the profiler and UnityEditor.EditorApplication for executing the activation within the Unity editor environment. No external dependencies or components are required.

Why use a single command to start Unity profiling instead of navigating the editor interface?

Using a single command to start Unity profiling provides immediate access to performance metrics and debugging tools without manual menu navigation. It instantly enables the runtime profiler and opens the Profiler window, streamlining your performance monitoring workflow.