propagate-design-change

Analyzes revised game design documents to identify outdated architectural decisions.

47|12|Updated Jun 14, 2026
One-click install
npx skills add https://github.com/nuoyanruoshui/GodotGameFramework --skill propagate-design-change-nuoyanruoshui
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: propagate-design-change
Source: https://github.com/nuoyanruoshui/GodotGameFramework/tree/main/Godot/.claude/skills/propagate-design-change
Command: npx skills add https://github.com/nuoyanruoshui/GodotGameFramework --skill propagate-design-change-nuoyanruoshui

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill identifies architectural decisions that may become outdated when a game design document changes, reducing the risk of inconsistent requirements, stale ADRs, and incomplete architecture traceability.

Core Features & Use Cases

  • GDD Revision Analysis: Compares the current and previous committed versions of a GDD to summarize changed and unchanged sections.
  • ADR Impact Assessment: Reviews referenced ADRs and classifies each decision as still valid, needing review, or likely superseded.
  • Resolution Guidance: Guides per-ADR decisions, updates traceability information with approval, and can save a structured change impact report.
  • Use Case: When a combat-system GDD changes its formulas or acceptance criteria, use this Skill to identify affected architecture decisions and determine which ADRs require revision or replacement.

Quick Start

Use the propagate-design-change skill with the path to the revised GDD, such as design/gdd/combat-system.md.

Frequently Asked Questions about propagate-design-change

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I identify which architecture decisions are affected by a game design document revision?

To identify affected architecture decisions from a game design document revision, compare the current and previous Git versions of the GDD to summarize changed sections, then review referenced ADRs to classify each decision as valid, needing review, or likely superseded.

What is the best way to maintain architecture traceability when game design rules or formulas change?

Maintaining architecture traceability when game design rules change requires analyzing GDD revisions to detect stale decisions, classifying the impact on referenced ADRs, and updating traceability information with approval to produce a structured change impact report.

How do I trace GDD changes to outdated ADRs using Git history?

You can trace GDD changes to outdated ADRs by comparing Git history of the design document to review referenced architectural decisions, classifying each decision's validity based on the revised requirements, rules, formulas, or acceptance criteria.

Does the ADR impact assessment process support resolution decisions for superseded architectural decisions?

Yes, the ADR impact assessment process guides per-ADR resolution decisions by classifying whether decisions are still valid, need review, or are likely superseded, and updates traceability information with approval to save a structured change impact report.

When do I need to analyze stale ADRs after updating tuning parameters in a game design document?

You need to analyze stale ADRs after updating tuning parameters when the GDD revision affects architectural traceability, requiring a comparison of Git history to classify the impact on referenced decisions and determine which ADRs require revision or replacement.

Can I use this approach for game design documents that involve changes to acceptance criteria and combat system formulas?

Yes, you can use this approach for game design documents involving changes to acceptance criteria and combat system formulas to identify affected architecture decisions and determine which ADRs require revision or replacement through impact analysis.