qframework

Community

CQRS-driven Unity architecture with QFramework.

Authortja688
Version1.0.0
Installs0

System Documentation

What problem does it solve?

QFramework provides a standard, CQRS-focused architecture and toolkit for Unity development, helping teams implement features, refactor existing code, and analyze projects with a consistent set of roles (Architecture, Controller, System, Model, Utility, Command, Query, Event, BindableProperty).

Core Features & Use Cases

  • Architecture guidance and separation of concerns (MVC-inspired structure with IArchitecture, IModel, ISystem, IUtility, ICommand, IQuery, IEvent).
  • CQRS-first workflow: Commands write state, Queries read state, and Events notify changes.
  • Bundled references, templates, and docs to accelerate feature work and analysis (Playbook, Templates, API docs, User Manual, etc).

Quick Start

Install and configure QFramework in your Unity project, then map features to QFramework layers and load the bundled references to begin architecture-driven development.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: qframework
Download link: https://github.com/tja688/ITC-Unity6/archive/main.zip#qframework

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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