quick-spec

Convert feature ideas into engineer-ready Markdown spec files.

Updated Aug 23, 2026
One-click install
npx skills add https://github.com/igot-ai/os-twin --skill quick-spec-igot-ai
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: quick-spec
Source: https://github.com/igot-ai/os-twin/tree/main/.agents/skills/roles/game-designer/quick-spec
Command: npx skills add https://github.com/igot-ai/os-twin --skill quick-spec-igot-ai

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Rapidly converts rough feature ideas into concise, engineer-ready specifications, reducing planning time and miscommunication.

Core Features & Use Cases

  • Generate a complete spec for a single feature or UI screen.
  • Include acceptance criteria, implementation notes, and a quick-start example to accelerate handoff.

Quick Start

Write a minimal, engineer-ready spec file from your idea and save it to .output/planning/quick-specs/{feature-name}-spec.md.

Frequently Asked Questions about quick-spec

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I turn a rough feature idea into an engineer-ready spec?

To turn a rough feature idea into an engineer-ready spec, translate the concept into a focused outline. The process identifies scope to produce a developer-ready plan including acceptance criteria and a quick-start example.

What is the best way to write a specification for a single game-design feature?

Writing a specification for a single game-design feature involves generating a concise plan with acceptance criteria and implementation notes. This produces a ready-to-use Markdown spec file accelerating the handoff process.

How do I create a developer handoff plan with acceptance criteria?

Creating a developer handoff plan involves translating a feature idea into a focused spec outline. This yields a clear plan featuring acceptance criteria, implementation notes, and a quick-start example for the developer.

Does rapid spec generation work for UI screens or just backend features?

Rapid spec generation works for UI screens and backend features alike. It converts any rough feature idea into a concise, engineer-ready specification, reducing planning time and preventing developer miscommunication.

Can I get a Markdown file directly from the feature specification process?

You get a Markdown file directly from the feature specification process. It returns a ready-to-use spec file saved to the designated output planning directory for immediate developer access.

What are the limitations of using rapid spec generation for complex features?

The limitation of rapid spec generation is its focus on single features or UI screens rather than complex, multi-feature systems. It produces concise outlines for specific scopes to reduce planning time but lacks broader architectural context.