qwen-mm-plugins-blender

Builds and refines 3D scenes in Blender via Python executed against a running instance.

2.9k|185|Updated Jul 29, 2026
One-click install
npx skills add https://github.com/QwenLM/Qwen-MM-Plugins --skill qwen-mm-plugins-blender-qwenlm
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: qwen-mm-plugins-blender
Source: https://github.com/QwenLM/Qwen-MM-Plugins/tree/main/src/capabilities/blender/skill
Command: npx skills add https://github.com/QwenLM/Qwen-MM-Plugins --skill qwen-mm-plugins-blender-qwenlm

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Creating 3D scenes, models, and renders in Blender normally requires deep manual expertise with its UI and Python API. This Skill lets an agent drive a running Blender instance directly, turning natural-language requests into modeled, textured, lit, and rendered 3D content. ## Core Features & Use Cases - Direct Blender control: Executes Python (bpy) against a live Blender instance through the blender-mcp addon, with auto-launch and auto-install of Blender 4.2.x on first use. - Asset acquisition and generation: Searches and downloads Sketchfab models and Poly Haven materials/HDRIs, and generates single items via Hyper3D/Rodin or Hunyuan3D, then refines them to spec. - Add-on introspection and use: Discovers installed add-ons (Archimesh, A.N.T. Landscape, Tissue, MPFB) and calls their operators or extension APIs for architecture, terrain, patterns, and human characters. - Use Case: Ask for a furnished interior room; the Skill builds the room with Archimesh, imports and rescales furniture from Sketchfab, authors materials and lighting, renders the scene, and iterates until it matches the request. ## Quick Start Ask the agent to build a 3D scene in Blender, for example: create a low-poly forest clearing with scattered rocks, trees, and a sunset sky, then render it.

Frequently Asked Questions about qwen-mm-plugins-blender

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a 3D scene in Blender with an AI agent?

Call a Blender tool such as get_scene_info; on first use the plugin auto-installs Blender 4.2.x and starts it with the bundled blender-mcp addon. The agent then runs bpy Python code to model, texture, light, and render the scene.

How do I import Sketchfab or Poly Haven assets into Blender?

Use search_sketchfab_models then download_sketchfab_model for models, and search_polyhaven_assets then download_polyhaven_asset for materials and HDRIs. After importing, check the world_bounding_box and adjust scale, location, and rotation so assets sit correctly.

Does the Blender skill work on macOS or Windows?

Automatic Blender download is Linux-x86_64 only. On other platforms install Blender yourself (apt install blender or brew install --cask blender), and headless machines need a virtual display such as xvfb.

Why can't the Blender tools connect to Blender?

Connection failures almost always mean Blender is not installed on a non-Linux platform or the machine lacks a virtual display for headless operation. The tool error message identifies which case applies, and --check-system from a source checkout lists missing system tools.

Can I generate human characters in Blender with MPFB?

Yes. Import HumanService from the bl_ext.user_default.mpfb namespace and call create_human(), then apply skin, eyes, and teeth via MaterialService so the result is not a gray mannequin, and adjust proportions toward the target.