reading-render-output
OfficialMap render outputs to pixel data on CPU or GPU.
AuthorNVIDIA-Omniverse
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Mapping rendered outputs to accessible pixel data on CPU or GPU, enabling readable access to render results for processing, storage, or display.
Core Features & Use Cases
- Access RenderVar data on CPU or CUDA for analysis, visualization, or post-processing.
- Support for single-tensor outputs (e.g., LdrColor, HdrColor) and multi-tensor render variables with named tensors and params.
- Guidance for mapping, unmapping, and synchronization across Python and C/C++ code.
Quick Start
Map the render output to the chosen device (CPU or CUDA) and access the underlying data for processing or visualization.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: reading-render-output Download link: https://github.com/NVIDIA-Omniverse/ovrtx/archive/main.zip#reading-render-output Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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