realitykit-visionos

Community

Build visionOS apps with RealityKit's ECS.

Authorpiemonte
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Developers struggle to master RealityKit's entity‑component‑system model, scene subscriptions, and immersive space setup for visionOS, leading to slow prototyping and fragile code.

Core Features & Use Cases

  • Entity hierarchy management: Create and traverse entities, attach components, and query children.
  • Custom component & system patterns: Define reusable data components, register them, and implement update loops through Systems.
  • Scene subscriptions and events: React to component activation, changes, and per‑frame updates.
  • ImmersiveSpace integration: Configure mixed, full, and progressive immersion spaces with SwiftUI.
  • Hand tracking and gestures: Access ARKit hand anchors, joint positions, and velocity for interactive experiences.
  • Multi‑window and window placement: Build visionOS apps with multiple windows, custom placement, and window lifecycle handling.

Quick Start

Generate a SwiftUI RealityView that displays a rotating sphere model inside an ImmersiveSpace on visionOS.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: realitykit-visionos
Download link: https://github.com/piemonte/skills/archive/main.zip#realitykit-visionos

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.