release-checklist

Generate a pre-release validation checklist for game launches.

47|12|Updated Jun 14, 2026
One-click install
npx skills add https://github.com/nuoyanruoshui/GodotGameFramework --skill release-checklist-nuoyanruoshui
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: release-checklist
Source: https://github.com/nuoyanruoshui/GodotGameFramework/tree/main/Godot/.claude/skills/release-checklist
Command: npx skills add https://github.com/nuoyanruoshui/GodotGameFramework --skill release-checklist-nuoyanruoshui

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill prevents overlooked build, quality, platform certification, store, and launch-readiness requirements from delaying or compromising a game release.

Core Features & Use Cases

  • Project Context Review: Reads project guidance and milestone information to align the checklist with the intended release scope.
  • Codebase Health Scan: Identifies TODO, FIXME, and HACK items, along with available test results and potential blockers.
  • Platform Readiness: Produces tailored validation requirements for PC, console, mobile, or all target platforms.
  • Launch Coordination: Covers store metadata, legal requirements, analytics, crash reporting, support preparation, sign-offs, and go/no-go assessment.
  • Use Case: Before shipping a new game version, generate a platform-specific checklist that exposes unresolved issues and organizes technical, QA, certification, distribution, and launch tasks.

Quick Start

Use the release-checklist skill with the target platform, such as pc, console, mobile, or all, to generate a comprehensive pre-release validation checklist.

Frequently Asked Questions about release-checklist

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a pre-release validation checklist for a multi-platform game launch?

To create a pre-release validation checklist, you need to provide project context, milestone information, and platform targets like PC, console, or mobile. The process scans your codebase and test results to assess build verification, QA, certification, and store metadata readiness for a final go/no-go recommendation.

What is included in game launch release readiness validation?

Game launch release readiness validation includes codebase health scans for unresolved TODOs, build verification, platform certification requirements, store metadata, legal checks, and operational readiness. It aggregates stakeholder sign-offs and test results to identify potential release blockers across all target platforms.

Can I generate platform-specific certification requirements for console and mobile game launches?

Yes, you can generate platform-specific certification requirements by specifying your target platform as console, mobile, PC, or all. The validation process reads your project context and test results to produce tailored requirements for each platform's unique certification and distribution needs.

How do I assess codebase health and identify release blockers before shipping a game?

You can assess codebase health by scanning for unresolved TODO, FIXME, and HACK items alongside available test results. This process identifies potential release blockers and evaluates overall codebase stability to ensure your build verification and quality assurance standards are met before launch.

What's the best way to coordinate store metadata and legal requirements for a game release?

The best way to coordinate store metadata and legal requirements is to integrate them into a comprehensive launch coordination checklist. This ensures all store distribution details, legal obligations, analytics setup, and crash reporting tools are validated alongside technical readiness before final sign-off.

When do I need a go/no-go assessment for my game release?

You need a go/no-go assessment when preparing to ship a new game version across PC, console, or mobile platforms. It evaluates unresolved issues, certification status, operational readiness, and stakeholder sign-offs to determine if your build is fully prepared for a successful launch.