release-checklist

Generate a pre-release validation checklist for game releases across platforms.

1|Updated May 5, 2026
One-click install
npx skills add https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios --skill release-checklist-xganqaq
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: release-checklist
Source: https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios/tree/main/.claude/skills/release-checklist
Command: npx skills add https://github.com/XGanQAQ/Unity-Claude-Code-Game-Studios --skill release-checklist-xganqaq

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Release teams often struggle to verify builds, catch late regressions, and ensure store/certification requirements are satisfied before launch, which can cause costly delays or failed submissions.

Core Features & Use Cases

  • Pre-release validation checklist: Produces a comprehensive gate-by-gate checklist covering build verification, QA readiness, and launch readiness.
  • Platform-scoped requirements: Tailors requirements for pc, console, mobile, or all, including certification-style items for each platform.
  • Codebase health scanning: Counts TODO, FIXME, and HACK items and highlights potential blockers alongside test evidence.

Quick Start

Run /release-checklist with the desired platform argument such as pc, console, mobile, or all to generate a release checklist for your current project milestone.

Frequently Asked Questions about release-checklist

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate a pre-release validation checklist for a game launch?

To generate a pre-release validation checklist, run the release-checklist command with your target platform argument such as pc, console, mobile, or all to compile a structured readiness report for your current project milestone.

What is codebase health scanning for release readiness?

Codebase health scanning for release readiness counts TODO, FIXME, and HACK items in your project to highlight potential blockers alongside test evidence before launch.

Can I tailor store readiness requirements for different platforms like console and mobile?

Yes, you can tailor store readiness requirements for pc, console, mobile, or all platforms, including specific certification-style items for each platform's launch validation.

How do I verify build readiness and catch late regressions before a game submission?

You verify build readiness and catch late regressions by applying a gate-by-gate checklist covering build verification, QA readiness, and launch readiness to your coordinated release workflows.

What files do I need to set up project context and milestones for release management?

For release management context, you need CLAUDE.md and milestone files available in your project directory so the checklist can read them and compile an accurate readiness report.

Does release checklist generation work without external dependencies?

Yes, release checklist generation works without external dependencies, relying solely on reading your project context files and scanning the codebase directly to produce the validation report.