responsive-ui-auto-adapter

Community

Automate UI adaptation for cross-device compatibility.

Authorhaitao2016
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automatically adapts game UIs for various devices, eliminating the need for manual adjustments and ensuring a seamless user experience across different screen sizes.

Core Features & Use Cases

  • Automated UI Adaptation: Automatically detects and fills in missing UI adaptation components for games using urhox-libs/UI or raw NanoVG.
  • Responsive Layouts: Generates responsive layouts that adjust based on device type and screen size.
  • Adaptive Fonts: Scales fonts according to device characteristics for better readability.
  • Use Case: A game developer can use this Skill to quickly add cross-device compatibility to their game, saving time on manual UI adjustments for each platform.

Quick Start

Use the responsive-ui-auto-adapter skill to automatically adapt the UI of your game to all devices.

Dependency Matrix

Required Modules

urhox-libs/UINanoVGpandasnumpy

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: responsive-ui-auto-adapter
Download link: https://github.com/haitao2016/--Skill/archive/main.zip#responsive-ui-auto-adapter

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

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