retro-diffusion

Generate pixel-art images and animations via the Retro Diffusion API.

Updated May 24, 2026
One-click install
npx skills add https://github.com/simon-tanna/pip-maze-v-2 --skill retro-diffusion-simon-tanna
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: retro-diffusion
Source: https://github.com/simon-tanna/pip-maze-v-2/tree/main/.claude/skills/retro-diffusion
Command: npx skills add https://github.com/simon-tanna/pip-maze-v-2 --skill retro-diffusion-simon-tanna

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires requests, and includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

This Skill enables users to create pixel-art images and animations through Retro Diffusion, streamlining the process of producing pixelated graphics for games, spritesheets, and character animations.

Core Features & Use Cases

  • Pixel-Art Image Generation: Use Retro Diffusion to create pixel-art images from text descriptions.
  • Image Editing: Apply edits to existing images with various styles.
  • Spritesheet Creation: Generate spritesheets for characters or assets.
  • Animation Experiments: Experiment with different animation styles and cycles, such as platformer walk cycles and turnarounds.
  • Use Case: Create a side-view platformer walk cycle for a game character by providing a reference image and a specific prompt.

Quick Start

Generate a pixel-art image of a pixel-art adventurer with the same costume and proportions, walking side-facing, facing right, with readable alternating arm swing and leg stride. Keep the character identity, profile view, costume, and silhouette stable across frames.

Frequently Asked Questions about retro-diffusion

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate pixel art for game development from text descriptions?

To generate pixel art, you provide text descriptions to the Retro Diffusion API, which processes the prompt to create pixelated graphics suitable for game development and character design.

Can I create spritesheets and walk cycle animations using pixel art generation?

Yes, you can create spritesheets and generate fixed-style animations like platformer walk cycles and turnarounds by providing a reference image and a specific text prompt to maintain character identity across frames.

Do I need an API key to generate pixel art images and animations?

Yes, you must provide a valid Retro Diffusion API key to authenticate your requests for text-to-image generation, img2img edits, and fixed-style animation generation.

What is the best way to apply edits to existing pixel art images?

The best way to apply edits to existing pixel art is by using the img2img functionality, which applies various styles and modifications to your reference images while maintaining the retro aesthetic.

How does text-to-image generation handle character identity across animation frames?

Text-to-image generation maintains character identity across animation frames by using a reference image and a specific prompt to keep the costume, proportions, profile view, and silhouette stable throughout the walk cycle.