What problem does it solve?
This Skill eliminates the hassle of creating documentation for existing code, prototypes, or implemented features that were built without upfront planning docs, saving teams hours of manual documentation work.
Core Features & Use Cases
- Game Design Doc Generation: Analyze gameplay code to create formal GDD sections capturing mechanics, formulas, rules, and state systems.
- Architecture Decision Record Creation: Extract technical patterns, tradeoffs, and decisions from core system code to generate structured ADRs.
- Prototype Concept Documentation: Convert prototype implementations into concept docs that capture core mechanics, emergent gameplay, and technical feasibility insights.
- Use Case: If your team built a new magic system for your 90s F1-style racing game without writing a design doc first, use this Skill to automatically generate a complete GDD section for the magic system by analyzing the existing source code.
Quick Start
Use the reverse-document skill to generate a design document for the combat system by analyzing the implementation in the src/gameplay/combat directory.