What problem does it solve?
It prevents inconsistent game design documentation from silently causing contradictory mechanics, broken dependencies, and imbalanced player experience during later production.
Core Features & Use Cases
- Cross-GDD consistency validation: Finds contradictions across system GDDs, including dependency asymmetry, stale references, ownership conflicts, formula incompatibilities, and acceptance-criteria conflicts.
- Game design holism review: Flags holistic issues that only appear when all systems are viewed together, such as competing progression loops, cognitive overload, dominant strategies, economic imbalances, difficulty-curve mismatches, pillar drift, and player-fantasy conflicts.
- Multi-system scenario walkthrough: Steps through 3–5 key player moments where multiple systems interact to identify ordering/data-flow failures, race conditions, reward conflicts, undefined combined states, and compounding difficulty spikes.
Quick Start
Run the review-all-gdds skill after your MVP-tier system GDDs are approved and before starting architecture, using full focus or limiting scope to consistency or design theory.