review-shaders-open

Audit HLSL pixel shaders for GPU performance optimizations with visual equivalence proof.

1|Updated Jan 12, 2026
One-click install
npx skills add https://github.com/cwilliams5/Alt-Tabby --skill review-shaders-open
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: review-shaders-open
Source: https://github.com/cwilliams5/Alt-Tabby/tree/main/.claude/skills/review-shaders-open
Command: npx skills add https://github.com/cwilliams5/Alt-Tabby --skill review-shaders-open

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill addresses GPU performance bottlenecks by auditing and optimizing High-Level Shading Language (HLSL) pixel shaders, ensuring maximum efficiency and visual fidelity.

Core Features & Use Cases

  • Performance Auditing: Identifies and rectifies inefficient patterns in HLSL shaders, focusing on math operations, ALU usage, and texture sampling.
  • Visual Equivalence Guarantee: Ensures all optimizations maintain the exact visual output of the original shaders.
  • Use Case: Optimize a set of 150+ complex visual shaders used in a real-time rendering application to achieve smoother frame rates (120-240fps) without altering the artistic intent.

Quick Start

Audit all HLSL pixel shaders in src/shaders/ for GPU performance waste.

Frequently Asked Questions about review-shaders-open

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I optimize HLSL shaders for better GPU performance?

You optimize HLSL shaders by auditing pixel shader math operations, ALU usage, and texture sampling efficiency. This process identifies and rectifies inefficient patterns to reduce GPU bottlenecks and maximize frame rates without altering visual output.

What is visual equivalence in shader optimization?

Visual equivalence in shader optimization ensures all performance changes maintain the exact visual output of the original shaders. Mathematical proofs verify that optimizations respect the artistic intent while achieving target frame rates of 120-240fps.

How do I audit HLSL pixel shaders for ALU and texture efficiency?

Auditing HLSL pixel shaders for ALU and texture efficiency involves analyzing all .hlsl files in src/shaders/ and subdirectories. The process targets inefficient mathematical operations and texture sampling patterns to eliminate GPU performance waste.

Can I optimize a large set of complex visual shaders without changing artistic intent?

Yes, you can optimize 150+ complex visual shaders by rectifying inefficient ALU and texture sampling patterns. The optimization process guarantees visual equivalence to maintain the exact artistic intent while targeting high frame rates.

What are common GPU performance bottlenecks in HLSL pixel shaders?

Common GPU performance bottlenecks in HLSL pixel shaders include inefficient math operations, high ALU usage, and suboptimal texture sampling. Auditing these areas rectifies waste and ensures maximum efficiency for real-time rendering applications.

How does shader optimization target high frame rates like 120 to 240fps?

Shader optimization targets high frame rates by auditing and rectifying inefficient math, ALU, and texture patterns in HLSL pixel shaders. This eliminates GPU performance waste while providing mathematical proof of visual equivalence.