What problem does it solve?
It helps you plan and communicate a long-term “RPG layer” vision for a Claude Code web client, so teams can align on mechanics, UI structure, and progression systems without confusing the roadmap with current implementation.
Core Features & Use Cases
- RPG mechanics blueprint: Maps AI interactions to RPG elements like HP/MP/EXP/Gold, quests, battle triggers, and reward loops.
- World & system design: Defines CodeLand’s regions and outlines 11 core systems (map, scene, stores, worktree, battle, partners, summons, events, async battle, multi-model integration, UI rules).
- Design documentation navigation: Points you to specific UI design docs under docs/ui-design for deeper system-level proposals and narrative alignment.
Quick Start
Use the rpg-roadmap skill to generate a future-game-design plan that translates a proposed UI or session feature into RPG mechanics and progression rules.