rust-concurrency

Guide Rust concurrency with Send, Sync, and synchronization primitives.

Updated Mar 22, 2026
One-click install
npx skills add https://github.com/cecon123/tg-remote-bot --skill rust-concurrency-cecon123
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: rust-concurrency
Source: https://github.com/cecon123/tg-remote-bot/tree/main/.agents/skills/rust-concurrency
Command: npx skills add https://github.com/cecon123/tg-remote-bot --skill rust-concurrency-cecon123

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Concurrency and async programming in Rust can be error-prone; this skill provides guidance to apply Send, Sync, and synchronization primitives to build safe, scalable concurrent code.

Core Features & Use Cases

  • Guidance on when to use Mutex, RwLock, Arc, and atomic types
  • Patterns for thread-based shared state and async runtimes (Tokio, async-std)
  • Debugging deadlocks and data races with practical examples

Quick Start

Create a minimal Rust example that uses Arc and Mutex to share state across multiple threads.

Frequently Asked Questions about rust-concurrency

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I share state across multiple threads in Rust safely?

Use Arc and Mutex to share state across multiple threads in Rust safely, ensuring thread-safe reference counting and mutual exclusion for concurrent read and write access.

What is the difference between Send and Sync traits in Rust concurrency?

Send allows a type to be transferred safely between threads, while Sync allows a type to be accessed concurrently by multiple threads. Both traits are enforced by the Rust compiler to guarantee thread safety.

When should I use RwLock instead of Mutex for Rust synchronization?

Use RwLock instead of Mutex when your workload involves significantly more concurrent read operations than writes. RwLock permits multiple concurrent readers while ensuring exclusive write access, improving multi-threaded computation throughput.

How do I debug a deadlock in a Tokio async runtime?

Debug a deadlock in a Tokio async runtime by checking if you are holding locks across await points. Releasing locks before awaiting prevents deadlocks and resolves race conditions efficiently.

Why does my Rust code fail to compile when spawning a thread with a shared variable?

Your Rust code fails to compile because the shared variable likely does not implement the Send trait. Wrapping the data in Arc and Mutex enforces Send and Sync, allowing safe transfer and concurrent access across threads.

Can I use async-std with Arc and Mutex for I/O-bound tasks?

Yes, you can use async-std with Arc and Mutex for I/O-bound tasks. Selecting the right concurrency model with proper synchronization primitives ensures safe shared state management across your async runtime.