scene-authoring
OfficialEffortlessly build Unity scenes with MCP tooling.
AuthorTheArcForge
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Unity scene authoring can be slow and error-prone when building complex hierarchies and configuring multiple components. This Skill provides structured MCP-driven workflows to speed up scene creation and ensure consistency.
Core Features & Use Cases
- Batch-create GameObjects and components using MCP tool sequences.
- Wire references and batch-apply properties to multiple objects.
- Save and organize scene hierarchies for consistent project structure.
- Use in prototyping, level design, and editor-time scene setup across Unity projects.
Quick Start
Create a new scene and run the scene_setup sequence to populate a basic floor with primitives and save the scene.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: scene-authoring Download link: https://github.com/TheArcForge/UniClaude/archive/main.zip#scene-authoring Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.