scene-get-data

Extract root GameObjects from Unity scenes using paths or viewQuery.

Updated Aug 26, 2025
One-click install
npx skills add https://github.com/infotechsrealm/PanicAtThePond --skill scene-get-data-infotechsrealm
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: scene-get-data
Source: https://github.com/infotechsrealm/PanicAtThePond/tree/main/.claude/skills/scene-get-data
Command: npx skills add https://github.com/infotechsrealm/PanicAtThePond --skill scene-get-data-infotechsrealm

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

This Skill simplifies the process of retrieving the list of root GameObjects in a specified scene, providing quick access to scene data for further analysis or manipulation.

Core Features & Use Cases

  • Scene Root GameObject Retrieval: Easily access the root GameObjects of a specified scene.
  • Token-saving Path-scoped Reads: Perform targeted data retrieval from the root GameObjects array using paths or view queries.
  • Use Case: When developing a game or interactive application, quickly find the root GameObjects of the active or specified scene to analyze or modify them.

Quick Start

Run the 'scene-get-data' skill with the 'openedSceneName' parameter to retrieve root GameObjects from a specific scene or the active scene for default access.

Frequently Asked Questions about scene-get-data

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I get root GameObjects from a specific Unity scene?

To retrieve root GameObjects in Unity, use the scene-get-data Skill with the 'openedSceneName' parameter to specify the target scene. If omitted, it automatically targets the active scene and returns the root GameObjects array for your game development workflow.

Can I read specific GameObject properties without loading the entire Unity scene hierarchy?

Yes, you can perform targeted data retrieval from the root GameObjects array using 'paths' or 'viewQuery' parameters. This path-scoped read mechanism extracts specific Unity scene data without loading the entire GameObject hierarchy.

What is the best way to analyze the root GameObjects of an active Unity scene?

The best way to analyze root GameObjects is to run the scene-get-data Skill on the active scene. It instantly extracts and returns the root GameObject list, providing quick access to scene data for further analysis or modification in your Unity development workflow.

Do I need any external dependencies to extract root GameObjects from a Unity scene?

No external dependencies are required to extract root GameObjects from a Unity scene. The Skill operates independently, requiring only access to scene data and GameObject hierarchy information to successfully retrieve and return the root objects.

How does path-scoped data retrieval work for Unity scene GameObjects?

Path-scoped data retrieval works by targeting specific 'paths' or executing 'viewQuery' parameters against the root GameObjects array. This mechanism filters the Unity scene hierarchy, returning only the requested GameObject data to save processing tokens.