scene-get-data

Retrieve root GameObjects and scene data from Unity scenes.

Updated May 3, 2026
One-click install
npx skills add https://github.com/RakameNouya/MR-Bab_10_and_Kel_3 --skill scene-get-data-rakamenouya
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: scene-get-data
Source: https://github.com/RakameNouya/MR-Bab_10_and_Kel_3/tree/main/.gemini/skills/scene-get-data
Command: npx skills add https://github.com/RakameNouya/MR-Bab_10_and_Kel_3 --skill scene-get-data-rakamenouya

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires unity-mcp-cli, and includes scripts (resource) components.

What problem does it solve?

This Skill simplifies the process of retrieving root GameObjects and scene data in Unity, allowing for efficient scene management and analysis.

Core Features & Use Cases

  • Retrieve Root GameObjects: Access the list of root GameObjects in a specified scene.
  • Scene Data Analysis: Gather scene metadata such as bounds, component data, and hierarchy information.
  • Use Case: When developing a Unity game, this Skill can be used to quickly analyze the structure of a scene or to automate the retrieval of root GameObjects for further processing.

Quick Start

Run the 'scene-get-data' skill to retrieve the root GameObjects from the current active scene.

Frequently Asked Questions about scene-get-data

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I retrieve root GameObjects from a Unity scene programmatically?

You can retrieve root GameObjects from a Unity scene by executing a scene data retrieval command that parses the active hierarchy and outputs the root objects. This supports path-scoped reads to save tokens.

What is the best way to analyze Unity scene data for automation without loading the entire hierarchy?

The best way to analyze Unity scene data for automation is using path-scoped reads and view-query filtering. This mechanism retrieves specific component data and bounds without processing the entire GameObject hierarchy.

Do I need unity-mcp-cli to query scene metadata and GameObject components?

Yes, you need unity-mcp-cli to query scene metadata and GameObject components. The Skill relies on this CLI to execute commands, handle JSON input/output, and interact with the Unity environment for scene analysis.

Can I filter Unity scene data retrieval by specific paths to save processing tokens?

Yes, you can filter Unity scene data retrieval by specific paths to save processing tokens. The Skill supports token-saving path-scoped reads and view-query filtering to target specific GameObjects.

What scene metadata can I gather when retrieving root GameObjects in Unity?

When retrieving root GameObjects in Unity, you can gather scene metadata such as bounds, component data, and hierarchy information. This provides a comprehensive view of the scene structure for further processing.