scene-open

Open Unity scenes from asset references in Single or Additive modes.

3.8k|349|Updated Apr 2, 2025
One-click install
npx skills add https://github.com/IvanMurzak/Unity-MCP --skill scene-open-ivanmurzak
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: scene-open
Source: https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/scene-open
Command: npx skills add https://github.com/IvanMurzak/Unity-MCP --skill scene-open-ivanmurzak

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Open scenes within a Unity project from asset references, streamlining scene loading workflows.

Core Features & Use Cases

  • Open a Unity scene by providing a reference to a scene asset located in Assets or Packages.
  • Load the scene in Single or Additive mode (and support AdditiveWithoutLoading as defined by the input schema) with automatic validation of the scene's existence.
  • Return structured scene data and provide clear feedback when a scene cannot be opened, enabling quick iteration during development.

Quick Start

Open a Unity scene by providing its sceneRef and optional loadSceneMode to load it in Single or Additive mode.

Frequently Asked Questions about scene-open

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I open a Unity scene from an asset reference?

To open a Unity scene from an asset, provide a sceneRef and an optional loadSceneMode. The Skill validates the reference and returns structured scene data for immediate use in your project workflow.

What Unity scene loading modes are supported when opening assets?

Opening Unity scenes supports Single, Additive, and AdditiveWithoutLoading modes. Single replaces the current scene, while Additive loads the new scene alongside existing ones without unloading current content.

Can I load Unity scenes additively from project assets?

Yes, you can load Unity scenes additively by setting the loadSceneMode parameter to Additive. This allows you to open multiple scenes simultaneously within the Unity editor for complex level design workflows.

What happens if the Unity scene reference is missing or invalid?

If a Unity scene reference is missing or invalid, the Skill handles the error gracefully and provides clear feedback. It validates the input existence before attempting to open the scene asset.

Do I need any external dependencies to open Unity scenes from assets?

No external dependencies are required to open Unity scenes from assets. The Skill operates independently within the Unity editor environment to validate and load scene references without additional packages.