Ivan Murzak
Community@ivanmurzak · Redmond, WA, United States
AI inference. Making AI better. Integrating AI into production pipelines. Developing AI agents. Working with 3D Graphics and real-time physics. Full stack, 0-1.
Agent Skills by Ivan Murzak
Showing 81 vetted skills indexed across 1 GitHub repositories.
profiler-get-status
Reads Unity Profiler enabled state, active modules, and max used memory.
profiler-load-data
Reads a saved Unity profiler JSON snapshot file and returns its raw text.
profiler-list-modules
Lists Unity profiler modules with their local enabled bookkeeping flags.
profiler-capture-frame
Capture single-frame timing metrics from UnityEngine.Time including FPS and frame counts.
profiler-get-rendering-stats
Reads frame timing, FPS, vsync, and graphics device data from Unity Time, QualitySettings, and SystemInfo APIs.
profiler-start
Enables Unity's runtime profiler and opens the Profiler window in the Unity Editor.
profiler-stop
Disables Unity's runtime profiler and returns the resulting Profiler.enabled state.
unity-tool-list
Lists all Unity-MCP tools registered in the connected Unity Editor instance.
profiler-clear-data
Clears all recorded frames from the Unity Editor Profiler window.
profiler-get-memory-stats
Reads Unity Profiler memory counters and returns statistics in megabytes.
profiler-save-data
Saves a snapshot of Unity profiler stats to a JSON file.
profiler-enable-module
Toggles the local enabled flag for a named Unity profiler module.
screenshot-isolated
Renders a Unity GameObject to a PNG from configurable camera angles with isolation, backgrounds, and lighting.
profiler-get-script-stats
Collects Unity frame timing and Mono/GC memory usage statistics via built-in Unity APIs.
github-pr-review-fix
Validate GitHub PR review comments and apply minimal fixes in place.
build-cli
Builds the unity-mcp-cli TypeScript tool and links it globally.
assets-create-folder
Create folders under Unity Assets and return their GUIDs.
scene-open
Open Unity scenes from asset references in Single or Additive modes.
gameobject-component-add
Attach namespace-qualified components to GameObjects in Unity Prefabs or Scenes.
gameobject-find
Locate a GameObject in an opened Prefab or active Scene and return its metadata.
ping
Echo a supplied message or return 'pong' for CLI readiness checks.
unity-version-split
Split C# files into Unity 6.5+ and pre-6.5 variants with preprocessor guards.
unity-initial-setup
Automate Unity-MCP initial setup, installing unity-mcp-cli and generating starter skills.
package-search
Search Unity registry and installed packages by name and substring queries.