profiler-capture-frame
CommunityQuickly capture current frame's timing info
Authorinfotechsrealm
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill simplifies capturing the timing info of the current frame, including delta time, FPS, and frame counts, directly from Unity's environment.
Core Features & Use Cases
- Single-Frame Snapshot: Obtain the timing data without access to historical frame information.
- Unity API Use: Leverages only built-in Unity APIs, requiring no external packages.
- Quick Command Execution: Offers straightforward command-line interfaces for immediate results.
- Use Case: Useful for real-time debugging or performance monitoring during Unity development.
Quick Start
Run the skill with the following command: unity-mcp-cli run-tool profiler-capture-frame --input '{ "nothing": "string_value" }'
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: profiler-capture-frame Download link: https://github.com/infotechsrealm/PanicAtThePond/archive/main.zip#profiler-capture-frame Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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