What problem does it solve?
This Skill systematically discovers and prioritizes security vulnerabilities in a game's codebase and assets, covering save tampering, cheat vectors, network exploits, data exposure, and input validation gaps so teams can fix blocking issues before release.
Core Features & Use Cases
- Multi-area coverage: Scans save/serialization, network/multiplayer, input validation, data exposure, cheat vectors, and third-party dependencies.
- Coordinated audit workflow: Spawns a security-engineer task to run targeted grep/glob checks, aggregate findings, classify by severity and status, and produce a formal remediation plan.
- Gate integration and reporting: Outputs a prioritized markdown report for production and enforces a Polish → Release gate requiring remediation of critical and high findings.
- Use Case: Run before any public release or enabling multiplayer to ensure no trivially-exploitable cheats or data leaks remain.
Quick Start
Run the security-audit skill in full mode to scan the project and produce a prioritized markdown report saved to production/security/security-audit-[date].md.