security-audit

Audit game codebases for security vulnerabilities and generate prioritized remediation reports.

Updated Apr 24, 2026
One-click install
npx skills add https://github.com/rakhnianskii9/God-Godot --skill security-audit-rakhnianskii9
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: security-audit
Source: https://github.com/rakhnianskii9/God-Godot/tree/main/.github/skills/security-audit
Command: npx skills add https://github.com/rakhnianskii9/God-Godot --skill security-audit-rakhnianskii9

SYSTEM DOCUMENTATION & REQUIREMENTS

## What problem does it solve? Audit the game project for security vulnerabilities across saves, cheating vectors, network exposure, data exposure, and input validation, delivering a prioritized remediation plan to harden the release.

## Core Features & Use Cases

  • Automated multi-category security audit (save/serialization, network, input, data exposure, cheat vectors, dependency checks)
  • Generates a production-grade security report at production/security/security-audit-[date].md and provides remediation guidance
  • Supports scope modes (full, network, save, input, quick) and runs a subagent 'security-engineer' to perform the audit

### Quick Start Run the security-audit with the desired scope to start a complete security assessment of the project.

Frequently Asked Questions about security-audit

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I audit my Godot game for security vulnerabilities before release?

To audit your Godot game for security vulnerabilities, run an automated scan across save serialization, network, input handling, data exposure, and anti-cheat vectors. This generates a prioritized remediation plan to harden your release.

What is the best way to scan Godot save files for serialization exploits?

The best way to scan Godot save files for serialization exploits is using a targeted save scope security audit. This assesses save serialization mechanisms for vulnerabilities and generates remediation guidance in a production report.

Does this security audit check network exposure and anti-cheat vectors in Godot?

Yes, the security audit checks network exposure and anti-cheat vectors in Godot. A spawned security-engineer subagent executes a six-category workflow covering network, input, data exposure, and cheat vectors.

Can I run a quick security scan on a specific area like input handling?

Yes, you can run a quick security scan on specific areas like input handling. The audit supports multiple scope modes including quick, input, network, save, and full, allowing targeted vulnerability assessments.

How do I get a production-grade security report for my game codebase?

To get a production-grade security report for your game codebase, execute the audit workflow. It outputs an actionable markdown report at production/security/security-audit-[date].md with prioritized remediation guidance.