setup-engine

Pin game engine versions in AGENTS.md and fetch current references via WebSearch.

Updated Apr 9, 2026
One-click install
npx skills add https://github.com/CarlosQ96/robot-crawler --skill setup-engine-carlosq96
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: setup-engine
Source: https://github.com/CarlosQ96/robot-crawler/tree/main/.agents/skills/setup-engine
Command: npx skills add https://github.com/CarlosQ96/robot-crawler --skill setup-engine-carlosq96

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill anchors your project's game engine choices by pinning a specific version in AGENTS.md, while proactively surfacing knowledge gaps and populating engine reference docs via WebSearch when the version is beyond the model's training data.

Core Features & Use Cases

  • Pins the engine and ensures reproducible builds by updating AGENTS.md and technology stack templates.
  • Detects knowledge gaps when the pinned version is newer than the model's training data and fetches current references and migration notes.
  • Generates or updates engine reference docs and routing guidance for agent specialists to follow during setup.
  • Use cases: starting a new project, upgrading an engine after initial setup, or validating that docs reflect the current toolchain.

Quick Start

Run /setup-engine with your chosen engine and version to begin the guided setup.

Frequently Asked Questions about setup-engine

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I pin a game engine version for reproducible builds?

Pinning a game engine version for reproducible builds involves recording the specific engine and version in your project's AGENTS.md and technology stack templates. This anchors the toolchain configuration so future builds match the documented setup.

What happens when my pinned game engine version is newer than the model's training data?

When your pinned game engine version is newer than the model's training data, the setup detects this knowledge gap and triggers WebSearch. It fetches current references and migration notes to populate engine documentation with accurate information.

How do I update engine reference docs after upgrading my game engine?

Updating engine reference docs after an upgrade requires analyzing knowledge gaps in the new version coverage. The setup generates or updates routing guidance and documentation to reflect the chosen engine, ensuring future upgrades follow documented migration paths.

Does the engine setup process work without external dependencies?

Yes, the engine setup process works without external dependencies. It relies on internal configuration files like AGENTS.md and uses WebSearch capabilities to fill knowledge gaps when the pinned version exceeds the model's training data.

Why does my agent routing need to reflect the chosen game engine?

Agent routing must reflect the chosen game engine to ensure specialist agents follow the correct technical stack and documentation. This structured routing guides setup decisions and validates that docs accurately reflect the current toolchain.

What's the best way to document engine migration paths for future upgrades?

The best way to document engine migration paths is to pin the version in AGENTS.md and update structured technical stack templates. This ensures future upgrades follow the documented migration paths and reference notes generated during setup.