What problem does it solve?
This Skill removes uncertainty when choosing, pinning, and upgrading a game engine by guiding selection, detecting knowledge gaps beyond the LLM cutoff, and creating or refreshing engine reference documentation so agents and developers use the correct APIs and project settings.
Core Features & Use Cases
- Guided engine selection: Interactive questions that consider prior experience, target platforms, genre, input methods, and team size to recommend Godot, Unity, or Unreal.
- Version pinning and auditing: Pin engine and language choices in CLAUDE.md, populate technical-preferences, and determine whether the chosen version is within the model's training data.
- Reference docs and upgrade flows: Use WebSearch/WebFetch to create or refresh docs under docs/engine-reference/<engine>/, run pre-upgrade audits for deprecated APIs, and assist with controlled version upgrades.
- Use Case: Initialize a new project with a recommended engine and language, or safely upgrade an existing project and produce migration notes for developers.
Quick Start
Run /setup-engine and follow the prompts to choose an engine and version, confirm updates to CLAUDE.md and technical-preferences, and generate engine reference docs if needed.