What problem does it solve? Setting up Unity editor automation requires choosing a compatible MCP adapter, pinning exact versions, and verifying permissions, which is error-prone when done manually. This Skill inspects your Unity project and produces a verified, digest-confirmed installation plan before anything is installed. ## Core Features & Use Cases - Project Inspection: Runs a doctor check covering ProjectVersion.txt, Unity/Hub availability, OS/architecture, Python or Node requirements, existing MCP servers, and uncommitted files. - Pinned Adapter Selection: Defaults to CoplayDev/unity-mcp at an immutable commit, switching to IvanMurzak/Unity-MCP only with documented evidence it satisfies a requirement the default cannot. - Digest-Confirmed Apply: Generates a plan via pack plan, waits for the user to repeat the displayed digest verbatim, then applies with pack apply and finishes with health checks and rollback support. - Use Case: A developer wants AI-driven Unity editor automation; the Skill inspects the project, proposes exactly one pinned adapter with licenses, permissions, and backups, and only installs after explicit digest confirmation. ## Quick Start Ask the assistant to inspect this Unity project and propose one compatible pinned Unity MCP adapter with health checks and rollback.