What problem does it solve?
This Skill automates the conversion of GLSL shaders, commonly found on Shadertoy, into the HLSL format required by Alt-Tabby's D3D11 graphics pipeline, enabling custom visual effects.
Core Features & Use Cases
- Automated Conversion: Converts GLSL shader code to HLSL, handling syntax differences and Shadertoy-specific uniforms.
- Multiple Input Methods: Supports scanning local directories, fetching shaders from Shadertoy URLs, or converting pasted code.
- Texture Handling: Downloads and manages iChannel textures required by shaders.
- Use Case: You found a cool visual effect on Shadertoy and want to use it as a background in Alt-Tabby. This Skill will convert the shader code and its associated textures, making it ready for integration.
Quick Start
Use the shader-convert skill to convert all GLSL shaders found in the src/shaders directory that do not have a corresponding HLSL file.