shader-dev

Community

Master GLSL shader techniques and effects.

Authordzackgarza
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill compiles and teaches a comprehensive suite of GLSL shader techniques to help you create real-time visuals—from ray marching to post-processing—without reinventing the wheel.

Core Features & Use Cases

  • 36 Shader techniques covering ray marching, SDF modeling, lighting, post-processing, particle systems, and procedural generation.
  • Learn how to route techniques into complete pipelines and adapt them to your own projects (ShaderToy/WebGL templates included).
  • Real-world use cases: rapid prototyping of effects, educational demonstrations, and production-quality shader explorations across graphics, game art, and interactive visuals.

Quick Start

Run the ShaderDev templates to start building a ray-marched shader scene immediately.

Dependency Matrix

Required Modules

None required

Components

Standard package

đź’» Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: shader-dev
Download link: https://github.com/dzackgarza/ai/archive/main.zip#shader-dev

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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