What problem does it solve?
Releasing a web game often stops at a passing local build, leaving teams unsure whether the deployed version actually loads, plays, and performs correctly for real users. This Skill enforces a disciplined release workflow that proves the production deployment, not just the local build.
Core Features & Use Cases
- Verified Release Sequence: Confirms the exact integration commit, runs focused tests, lint/type checks, production builds, and diff checks before deploying only the validated commit.
- Production Smoke Testing: Verifies load, first input, core gameplay interaction, assets, save/settings, responsive view, console health, and representative performance in the live environment.
- Clean Release Finish: Records release evidence and rollback targets, then closes temporary dev servers, benchmarks, and QA tabs without touching resources owned by other tasks.
- Use Case: After finishing a Three.js game feature, use this Skill to deploy the exact tested commit, open the production URL in a browser, confirm gameplay works end to end, and document rollback readiness.
Quick Start
Use the ship-web-games skill to release and verify this playable web game in production.