uloop-replay-input
CommunityDeterministic input replay for PlayMode.
Authorhatayama
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Replay recorded input during PlayMode to reproduce exact, frame-precise user actions and sequences.
Core Features & Use Cases
- Frame-precise input replay: load a JSON recording and inject per frame via Unity's Input System.
- Looping and progress monitoring: repeat recordings and observe status/overlay to verify playback.
- Use Case: ideal for reproducible gameplay demos, automated PlayMode tests, and video demonstrations with consistent input.
Quick Start
Start a replay with the latest recording by using the action Start.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: uloop-replay-input Download link: https://github.com/hatayama/unity-cli-loop/archive/main.zip#uloop-replay-input Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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