uloop-record-input

Community

Record PlayMode input to JSON for replay.

Authorhatayama
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Record PlayMode input from keyboard and mouse and store it as JSON for replay, testing, and bug reproduction.

Core Features & Use Cases

  • Capture per-frame keyboard and mouse state changes during Unity PlayMode
  • Output JSON files to a configurable path for later replay or analysis
  • Enable end-to-end testing and reproducible bug investigation by replaying recorded inputs

Quick Start

Start recording in PlayMode with uloop record-input and stop to save the JSON output to the default path.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: uloop-record-input
Download link: https://github.com/hatayama/unity-cli-loop/archive/main.zip#uloop-record-input

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.