uloop-record-input
CommunityRecord PlayMode input to JSON for replay.
Authorhatayama
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Record PlayMode input from keyboard and mouse and store it as JSON for replay, testing, and bug reproduction.
Core Features & Use Cases
- Capture per-frame keyboard and mouse state changes during Unity PlayMode
- Output JSON files to a configurable path for later replay or analysis
- Enable end-to-end testing and reproducible bug investigation by replaying recorded inputs
Quick Start
Start recording in PlayMode with uloop record-input and stop to save the JSON output to the default path.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: uloop-record-input Download link: https://github.com/hatayama/unity-cli-loop/archive/main.zip#uloop-record-input Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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