What problem does it solve? Handing a broken build to QA wastes tester time and demoralizes the team. This Skill enforces a critical-path smoke test gate between implementation and QA hand-off, producing a clear PASS/FAIL verdict so only verified builds move forward. ## Core Features & Use Cases - Automated Test Execution: Detects the game engine (Godot, Unity, Unreal) and runs or verifies the test suite, parsing pass/fail counts and failing test names. - Coverage Gap Analysis: Maps sprint stories to test files and flags Logic/Integration stories missing test evidence before they can be marked complete. - Interactive Manual Verification: Batch-verifies core stability, sprint regressions, save/load integrity, and platform-specific checks (PC, console, mobile) through structured multi-select prompts. - Use Case: After finishing a sprint's stories, run the smoke check to execute the test suite, confirm the main menu and core mechanic still work, and generate a dated report in production/qa/ with a PASS, PASS WITH WARNINGS, or FAIL verdict. ## Quick Start Ask the AI to run the smoke check gate for the current sprint before handing the build off to QA.