soak-test

Generate a soak test protocol with checkpoint timing and baseline metrics.

18|5|Updated Nov 25, 2025
One-click install
npx skills add https://github.com/wsman/MY-DOGE-MICRO --skill soak-test-wsman
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: soak-test
Source: https://github.com/wsman/MY-DOGE-MICRO/tree/main/.agents/skills/soak-test
Command: npx skills add https://github.com/wsman/MY-DOGE-MICRO --skill soak-test-wsman

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill turns extended play sessions or endurance runs into a structured soak test protocol so you can catch memory leaks, stability drift, fatigue effects, and edge cases that only appear after sustained use.

Core Features & Use Cases

  • Timed checkpoint planning: Creates observation intervals matched to the requested duration, from short soaks to multi-hour sessions.
  • Domain-aware coverage: Routes between game play-session soaks and product reliability soaks, adjusting the checklist for session length, memory behavior, and operational stability.
  • Evidence-driven analysis: Produces baseline metrics, checkpoint logs, post-session summaries, and verdict criteria for pass, pass with concerns, or fail.
  • Use case: A QA lead can request a 2-hour all-focus soak to validate a new build before release and capture regressions that normal smoke checks miss.

Quick Start

Ask for a soak test protocol with the desired duration and focus, such as a 1-hour all-focus run for a product service or game session.

Frequently Asked Questions about soak-test

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
What is a soak test and when do I need endurance testing for my application?

A soak test is an endurance run that surfaces memory leaks, stability drift, and fatigue effects appearing after sustained use. You need it to validate release candidates or product reliability under continuous API load, CLI batches, worker queues, and deployment health scenarios.

How do I plan timed checkpoints for a multi-hour soak test protocol?

Plan soak test checkpoints by creating observation intervals matched to the requested duration alongside baseline metrics. This protocol requires checkpoint timing, memory and stability monitoring, fatigue observation, and post-session verdict criteria to capture regressions during extended play sessions or reliability runs.

Can I use this soak test protocol for both game playtesting and API reliability checks?

Yes, the soak test protocol applies domain-aware coverage routing between game play-session soaks and product reliability soaks. It adjusts checklists for session length, memory behavior, and operational stability whether validating a game build or measuring sustained API load and deployment health.

What's the best way to define pass and fail verdict criteria for an endurance test?

Define endurance test verdicts by establishing evidence-driven baseline metrics and checkpoint logs before the run. Post-session summaries then provide clear pass, pass with concerns, or fail criteria aligned to the project domain, ensuring objective evaluation of stability drift and memory leaks.

Why does my application crash or degrade only after sustained use during a soak test?

Applications degrade during a soak test due to memory leaks, stability drift, and fatigue effects appearing only after sustained use. A structured endurance protocol with memory monitoring and checkpoint logs identifies these edge cases that normal smoke checks miss.