What problem does it solve?
Soak-test creates a structured protocol to reveal performance drift, memory leaks, stability issues, and fun fatigue that only show up after extended play sessions.
Core Features & Use Cases
- Endurance observation protocol: Generates timed checkpoints tailored to a chosen duration (30m, 1h, 2h, 4h) so observers can consistently measure long-session behavior.
- Memory, stability, and balance focus: Supports targeted observation (memory, stability, balance) or an all-encompassing run for first-pass Polish validation.
- Engine-aware guidance: Includes engine-specific monitoring instructions (Godot 4, Unity, Unreal) aligned to how teams typically collect metrics.
- Actionable PASS/FAIL verdict framework: Produces a protocol document with baseline, checkpoint logs, post-session analysis, and issue reporting expectations.
Quick Start
Use the soak-test skill for an all-focus endurance run by specifying a duration and focus, then review the generated protocol and run it as a human observer during extended play.