solo-rpg

Community

Run solo tabletop RPGs with an LLM as GM.

AuthorWondermonger-daydreaming
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Solo tabletop RPG play often lacks a consistent, transferable GM framework; this skill provides an engine to run interactive solo games with an LLM as Game Master, preserving momentum and structure.

Core Features & Use Cases

  • In-media-res scene-prompt template with lens, last session recap, mechanics, focus, and established outcomes.
  • The Mystery + Danger + Dilemma triad seeded into every scene to guide play.
  • Solo-momentum fix to push the story forward and maintain engagement.
  • GM toolkit: force-as-persona, resolution loop, procedural zones with resonance, evolving antagonist, kickoff template.
  • Use cases include noir mystery campaigns, dungeon crawls, cosmic horror investigations, or reality-bending games.

Quick Start

Start by establishing the contract: decide the system, define the character lens and abilities, and outline the basic mechanics for rolls and outcomes, then generate the opening scene and begin play.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: solo-rpg
Download link: https://github.com/Wondermonger-daydreaming/claude-skills-library/archive/main.zip#solo-rpg

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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