spatial-metal
CommunityHigh-performance spatial rendering with Metal.
Software Engineering#metal#vision-pro#gpu-pipeline#compute-shaders#spatial-rendering#compositor-services#stereo-rendering
Authorcoreymaypray
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Spatial Metal enables building high-fidelity, real-time 3D rendering pipelines for macOS and Vision Pro, delivering immersive spatial experiences with deterministic, stereo rendering at high frame rates.
Core Features & Use Cases
- Instanced rendering: scalable drawing of many objects with per-instance data.
- Compute-powered physics & layout: GPU-based simulations for real-time scenes.
- Vision Pro integration: stereo frame streaming and RemoteImmersiveSpace for spatial experiences.
- Performance discipline: target 90fps stereo with efficient memory and batching.
Quick Start
Configure a Spatial Metal project to render a stereoscopic scene at 90fps on Vision Pro and verify correct depth streaming.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: spatial-metal Download link: https://github.com/coreymaypray/sloth-skill-tree/archive/main.zip#spatial-metal Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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